Vigília do LampiãoPlay free

What’s new in Vigília do Lampião

Vigília do Lampião is a free browser game made by the independent developer Leconcre, where you spend a whole night in the Brazilian backcountry surviving the haunts of Brazilian folklore, with weapons that attack on their own. Here is everything that changed, version by version.

Beta 1: The light and the procession

Beta 1 changes the way you get through the night: the lantern became your life and the dark got real, the night starts at your front door, the road has bonfires and abandoned shacks, each map has its own weather, you lead a procession of souls to the sunrise, every sunrise has its own scene, and the game arrived in English.

Alpha 0.9.9: Listening to your feedback

A short version with what you asked for: fusion hints, arrows for power-ups off screen, a boss chest that stands out and a new vow.

Alpha 0.9.8: Craft and orders

The last part of a big package: now you can evolve each hero, and Seu Zé has new orders every week.

Alpha 0.9.7: For those who have it all

Spare coins now have somewhere to go: the chapel, a batch of cosmetics at Seu Zé’s Shop and, for whoever finishes first in the week, a crown.

Alpha 0.9.6: Balance

A version built from the numbers of more than a thousand of your runs: each map is now worth more, the difficulties have real steps and the weapons are more evenly matched.

Alpha 0.9.5: Challenge a friend

Now you can call your friends to the vigil: send a link with your points and see who lasts longer.

Alpha 0.9.4: Requests granted

A version built from your feedback: the leaderboard takes every run again, the endless night got its own leaderboard and the numbers are easy to read.

Alpha 0.9.3: In the palm of your hand

Most of you play on your phone, so this version is all about making the game more comfortable on a small screen.

Alpha 0.9.2: What stays far from the light

The biggest batch of story the game has ever had, the maps now have limits, and things arrived that the game won’t tell you about.

Alpha 0.9.1: More folklore from the start

Cover of Alpha 0.9.1: More folklore from the start, in pixel art

Six common folklore creatures showing up in the very first minute, and a bunch of tweaks you asked for on Reddit and in your feedback.

Alpha 0.9: Riverbank

Cover of Alpha 0.9: Riverbank, in pixel art

A new map on the banks of the Old Chico, three new heroes and a whole arsenal unlocked through achievements.

Alpha 0.8: Strange nights

Cover of Alpha 0.8: Strange nights, in pixel art

No two nights are the same: rare happenings with their own music, vows, a peddler and a crossroads.

Alpha 0.7: Accounts and profile

Cover of Alpha 0.7: Accounts and profile, in pixel art

Your progress now goes with you to any device, and every watchman got a profile.

Alpha 0.6: Blood Moon

Cover of Alpha 0.6: Blood Moon, in pixel art

The Blood Moon got a red sky, dark music and furious lobisomens. And sometimes it shows up by surprise.

Alpha 0.5: Folklore creatures

Cover of Alpha 0.5: Folklore creatures, in pixel art

Seven new haunts, each with its own way of messing up your night.

Porca dos Sete Leitões in pixel art
Porca dos Sete Leitões
Homem do Saco in pixel art
Homem do Saco
Alamoa in pixel art
Alamoa
Cabra-Cabriola in pixel art
Cabra-Cabriola
Caboclo d'Água in pixel art
Caboclo d'Água
Iara in pixel art
Iara
Mapinguari in pixel art
Mapinguari

Alpha 0.4: Exclusive weapons and discoveries

Each class got its own weapon, and the Almanac now reveals itself as you play.

Alpha 0.3: The vigil got serious

Harder, with more choices and more to earn.

Alpha 0.2: More night to keep watch over

The game grew: more maps, more people and more to buy.

Alpha 0.1: The first night

Where it all began.